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While you can upgrade it with a handful of offensive and diversionary capabilities, its default function as a target-marking device is all you need. The novel appeal of drones-particularly in Tom Clancy games-has long since expired. It's the catalyst to Wildlands' mark-and-execute mechanic, the same feature that's been the hallmark of last few Tom Clancy games like Splinter Cell: Blacklist and Ghost Recon: Future Soldier.įor the fans who've been hooked on Ghost Recon for the advancing technologies-which has been integral with the series' brand-the lack of gadgetry in Wildlands will prove disappointing. There's little incentive to hunt for other weapons unless you're a gun nut or you enjoy the experience of mixing up different weapons.Īlong with the obvious discretionary benefits of the aforementioned silenced sniper rifle, the drone-even before you've upgraded its capabilities-is an exceedingly helpful tool. This is because you regularly earn skill upgrades by completing missions, and you gain access to the quintessential stealth weapon-the silenced sniper rifle-early on. The problem is that you can easily complete the game with your initial load out. Compared to the multitude of games where the acquisition of guns is a major selling point, Wildlands’ selection is serviceable. Some of your intel will reveal locations of weapons to add to your collection, though amassing a stockpile of firearms is purely optional. And as long as you're flooring it in a vehicle, any Unidad you drive by will sit tight, rather than follow in pursuit. You can curry favor with the rebels and gain their support by completing side missions and marking valuable resources for them. These groups add character to your surroundings and how intrusive they are with your mission goals depends on you. Enforcing El Sueno's rule are the Unidad, Bolivia's military police. On your side are the rebels, known as the Kataris 26. With a keen eye (and enough luck), you can avoid having to complete every missions related to a given boss and eliminate them ahead of schedule.Īs you travel from lead to lead, you're exposed to the various factions that pepper Bolivia. Wildlands is as much about gathering information on your targets as it is about picking what leads to follow down their respective rabbit holes.

Enough successful missions eventually results in confrontations with underbosses and lieutenants who are less than six degrees away from El Sueno.

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The pursuit of a single lead that Karen provides conveniently results in a series of other clues and each one of those tip-offs blossoms into others.
